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- The preferred location for Mod Organizer is the game folder. It then automatically detects the game, if it is supporting it. If you place instance of MO to. SteamApps common Skyrim, then it will detect all content from your Skyrim Data folder and present itself as Skyrim Mod Organizer.
- EDIT: Still got the error, but I do have some more info: It seems like Mod Organizer sometimes tries to log me in again to the Nexus site when I try to download mods. It seems rather random for now but it could be a part of the issue.
Mod Organizer Error
So Mod Organizer 2.2.1 does work under wine with a few issues to be aware of.
1) MO2 behaves slowly and will have 1-10s pauses as it initialises internet queries (unknown issue)
2) There is a persistent drag drop text that only can be removed by right clicking somewhere (annoying at the least)
3) The interface is not at all as clean as it is in windows so expect some rather different looks in font and scaling
4) Some of the programs like FNIS needs a VM to work correctly, others like xEdit need small workarounds.
5) The vfs mounting script is a slow workaround and will ad as much as 5 minutes to skyrimse.exe boot time, its not ideal and we need native mo2 vfs or a MUCH faster method. This means testing mods is frustrating due to large amounts of time restarting the game.
Overall mods can be used on skyrimse with mo2 but its frustrating and cumbersome, you will not get a good experience especially if you want to run more then a few mods like large texture and model mods. That's the situation atm, playing these games with mods and MO2 under win10 is still about 100x more enjoyable experience atm. One day we may get there but not today.
1) MO2 behaves slowly and will have 1-10s pauses as it initialises internet queries (unknown issue)
2) There is a persistent drag drop text that only can be removed by right clicking somewhere (annoying at the least)
3) The interface is not at all as clean as it is in windows so expect some rather different looks in font and scaling
4) Some of the programs like FNIS needs a VM to work correctly, others like xEdit need small workarounds.
5) The vfs mounting script is a slow workaround and will ad as much as 5 minutes to skyrimse.exe boot time, its not ideal and we need native mo2 vfs or a MUCH faster method. This means testing mods is frustrating due to large amounts of time restarting the game.
Overall mods can be used on skyrimse with mo2 but its frustrating and cumbersome, you will not get a good experience especially if you want to run more then a few mods like large texture and model mods. That's the situation atm, playing these games with mods and MO2 under win10 is still about 100x more enjoyable experience atm. One day we may get there but not today.
Mod Organizer Download Failed Server Reported Windows 10
Serial number location. SCCM Configmgr Failed to download prerequisite files due to Internet Settings not allow to download file.