The Elder Scrolls IV Oblivion full. free download, The Elder Scrolls IV: Oblivion is an action role-playing open world game published by Bethesda Softworks and the Take-Two Interactive subsidiary 2K Games. Download the full version. Game review; Downloads; The Elder Scrolls IV: Oblivion is a massive single player RPG with a rich open world and hundreds of hours of content. It takes place in Cyrodiil, a fantastical province in the fictional realm of Tamriel. Like the other games in the Elder Scrolls franchise, Oblivion can be played from a.
Platforms: | PC, PlayStation 3, Xbox 360 |
Publisher: | 2K Games, Bethesda Softworks |
Developer: | Bethesda Game Studios |
Genres: | RPG / Classic Role-Playing |
Release Date: | March 20, 2006 |
Game Modes: | Singleplayer |
How to spend two months in Cyrodiil.
Heard about The Elder Scrolls IV: Oblivion? It might just be the best role-playing game ever made. Oblivion is a fantastic achievement, a fitting sequel that bests its predecessor Morrowind in every conceivable way. Just make sure you have a grip on reality before you start playing, however, as the world depicted here is so lifelike that you might not want to return to our humdrum land of office work and traffic jams.
All of the legendary hero stuff is right where you would expect it in a magnum opus RPG. Assassinated emperors, mysterious heirs, ancient prophecies, burned-out villages, trips to other worlds, and much more give the main story a Tolkienesque grandeur. Some design elements adapted from the Lord of the Rings movies make it clear this wasn’t accidental. Portals to the daedra (think demon) plane of Oblivion look a lot like Sauron’s burning eye, and towers in the fiery dimension bear a resemblance to Barad-dûr.
Borrowed visuals or not, the wide-open game world is in a class of its own. Cyrodiil, a territory in the world of Tamriel to the west of the lands depicted in Morrowind, is crammed with things to do and see. Venture off the beaten path and you immediately stumble across abandoned shrines, haunted fortresses, goblin caves, necromancer hideouts, and more creepy lairs scattered in a realistic landscape of forests, lakes, and mountains. It’s damn near impossible to stick with the principal storyline, as you can’t travel anywhere without discovering a mine or a crypt or some such spooky place that just has to be explored.
You can get around much faster with horses.
Side quests are everywhere and are surprisingly original and fun. They are constantly on offer from NPCs, and surprisingly few are of the stereotypical “fetch item X” variety. Instead you play private investigator for a loon who thinks everyone is spying on him, search the spectacularly detailed flora and fauna of Cyrodiil for a rare plant needed to make a magic potion, check into a murder mystery, wade into a lake to help a down-on-his-luck fisherman, enter a work of art to battle oil-paint trolls, or… well, you get the idea. Far from being tiresome, the side quests of Oblivion are a joy to solve.
These optional missions also involve a number of multipart expeditions. You need to visit every corner of the map to join the game’s guilds. Ruined forts hidden all over the map are key to a quest to find rare bottles of wine. Many missions that seem simple, like the opening mage-guild task to recover a ring, turn into broader excursions, link to other quests, or vaguely tie into the main story.
Part of the game’s “just one more quest” appeal comes from incredible sound and video. There’s a subtle, operatic Jeremy Soule score, and the look of Oblivion is actually more striking for art direction than sheer sex appeal. It is more fitting to compare the aesthetics here to great Hollywood cinematography than with those of another game, because every rock, ruin, tower, setting sun, and rising moon has been situated just so to create breathtaking scenery.
Turn one way and you’re struck by the sadness of an abandoned fortress fallen into rubble. Turn another, and you’re awed at the sun going down behind the majestic spires topping Imperial City. Wander in a certain part of the woods at night, and you might be fortunate enough to see the moon rising eerily over an ancient elven mausoleum. Venture into goblin caves and you’re treated to the sight of rusty spike traps and giant rats roasting on spits.
Inventory management from console land…
There is so much to see here that Cyrodiil needs a Frommer’s more than a gaming strategy guide. Once you get a virtual wanderlust going, expect to spend weeks roaming the hills and valleys. What’s more, there is a logic behind the pretty sunsets and shadowy woods. All of these cities, caves and old ruins make sense. Goblins don’t just hang around underground waiting to kill you: they pen up rats for food, set traps for visitors, and stick skulls on spikes to warn people away. Look hard enough in a crypt and you can always find the coffins that used to house zombies and skeletons that.
And there is more here than maudlin scenery geared to tug at your inner Arwen. Oblivion is also all about heading into the breach clad in mithril mail, swinging a magical sword, ripping off magic missile—er, flare spells. The action is fast-paced and catchy, thanks to a smooth, punishing combat system that feels like Morrowind on steroids. Blocking and counter-attacking at key moments is vital in close quarters. Some AI issues do exist. Enemies seldom recognize when attacks aren’t working. Fire demons, for instance, pepper you with fireballs even when you’re completely immune to flame. Horseback riding is a nice new amenity in theory, but it’s slow, awkward, and causes weird bugs.
Even though you could easily spend 200 hours solving all of Cyrodiil’s riddles, aspects of the game are aloof. While level advancement is mercifully free of the stats that clog up D&D-inspired games and is wildly freeform, with a dozen races and 21 different classes plus a custom option, you boost skills solely by using them in the field.
This won’t surprise Morrowind veterans, and it is still a more natural way to handle character growth than picking specialties from a list (“I’ll take ‘Two-Handed Fighting’ for $200, Alex”). But simply picking core attributes to buff when leveling up isn’t good, as it makes you think of your character as more of a stock twitch-game protagonist than an RPG individual. Enemy scaling doesn’t help, either. Having the same degree of trouble killing bandits at level 16 as you did when you were starting out makes you feel like you’re treading water, not like you’re becoming a great hero.
Other features generate a bit of a “stranger in a strange land” sensation. Although generic NPCs now have daily routines and are far more realistic than their Morrowind counterparts, they aren’t great conversationalists. Unless an NPC has a quest to offer, your only speaking options are generic selections like “Rumors.” Each of the nine towns in the game has only a handful of conversation topics, too, so after 10 minutes in each place you’ve heard everything there is to hear. Man-on-the-street NPCs don’t just dwell on the same subjects, either—they speak the exact same lines and tell the exact same anecdotes.
The developers apparently whipped up one script for each burg and then had a handful of actors voice the dialogue to make it sound varied. Still, these thespians do a great job with limited material, and they perform admirably when they get unique lines. Quest dialogue is brilliantly written, with a great sense of the epic and a parallel sense of the absurd for comic relief (you’ll howl over a Dark Elf’s questions about the fine for repeat-offense necrophilia).
* * *
The new persuasion system suffers from some flaws. Although it is an interesting idea to turn conversations into minigames where you manipulate a wheel to boast, coerce, joke, and admire, there is no context for the banter. Characters repeat the same dozen or so lines throughout the game. “Not then, not now, not ever!” will echo in your head long after you shut the game down.
There isn’t a good payoff most of the time, either. You might work for five minutes to get a guy to spill what he knows about crazy Glarthir, the village nut everybody in Skingrad is muttering about, only to hear something like “Hey, did you know that Glarthir isn’t all there?” Hysterical hype and a few technical warts lessen the appeal of Oblivion. But the epic storyline, consistently alluring side quests, evocative scenery, and addictive action have no peers in the role-playing game fraternity. Artistry and game design are blended wonderfully, creating what can only be deemed a masterpiece.
System Requirements: Pentium III 1 Ghz, 512 MB RAM, WinXP
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Each game from The Elder Scrolls series over the years has always been very unique, fresh and offered absorbing fantasy world fully opened for the player. New part titled The Elder Scrolls V Skyrim Download is one of the greatest games released in 2015 according to the reviewers’ opinions. Bethesda Softworks studio has once again presented a high level as shown by its new piece of work served for RPG fans. The (FPP) game on the launch day was available on the following platforms: PC, X360, PS3. Release date: November 11, 2011.
The Elder Scrolls V Skyrim Download
Welcome to the big world review
The thing always distinguished TES series from others is surely the huge world that from the very beginning of the game can be freely explored. It is a main element, which is the cause of many hours of absorbing gameplay. You simply cannot get away from the rich world that lives on its own and you just have to discover each part of terrain that can be found on the map. Another asset of the game are quests, which give the meaning to the whole (TPP) game. Main topic presented in Skyrim takes approximately 20 hours of amazing fun. Fans, who used to the atmosphere of the series, will be able once again perform variety of side missions, and sometimes they are more interesting than the main plot. Soundtrack and sounds we can hear in the game are as usual masterpiece. Morrowind and Oblivion had accustomed us to high level and taking these things into account, Skyrim meets hopes. Graphics is also very nice; however, this product isn’t going to compete for the title of the best sandbox game using the Creation Engine in that aspect with other games issued in 2015. There are also bugs concerning character animation but experienced fan of The Elder Scrolls V Skyrim series had already used to small mistakes made by Bethesda Softworks team.
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New The Elder Scrolls V Skyrim Download reveals us new part of the world this time, which is the title, icy land called skyrim. Our heso, as usual, begins from being a nobody, so at the beginning of the game, after short tutorial, we will pick a race, zodiac sign and the name. From this moment we are free in both developing our character as well as actions in the world of Skyrim. We can continue the main storyline or leave it for later. There is an option to join to the guild of magicians or thieves, or occupy yourself with admiring amazing locations prepared by the authors. Yet again, we can occupy with blacksmithing, alchemy or cooking dinners. Generally, there is plenty to do. Rich world and interaction with the environment have always been like a magnet that attracted RPG fans to the TES series. Players can enjoy this type of gameplay once again but this time, there is a lot more than in the previous series.
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Dragons and other vermin
The undoubted disadvantage that accompanies the series The Elder Scrolls V Skyrim Download, is banal combat mechanics. Sadly, Todd Howard’s team didn’t meet the task, in the opinion of most of the players. In spite of many interesting and well-made models of dragons that we have to kill, the fight comes down to a simple routine, and with every minute the game becomes more and more monotonous. The balance of character classes is poor as well. If we decide to become a magician, we are too strong compared to our opponents.
Skyrim, game of the year?
Apart from few mistakes, you must remember that we deal with brilliant game. The atmosphere in Skyrim, the storyline and every detail of this world is so convincing, so addicting that it surely is one of the greatest games released in this year. So, Skyrim is a game worth buying. This title is 100% mandatory.
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Hardware requirements
Recommend:
GPU: NVIDIA® GeForce® GTX 260 or better.
RAM: 2 GB System Memory.
OS: Windows® 7 and up (64-bit).
CPU: Intel® Core™ i5 @ 2.6 GHz or better.
GPU RAM: 1 GB Video Memory.
Hard Drive Space Required: 6 GB.
DX: DirectX 11.
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